Events¶
Track¶
Track Start¶
- sonolink.on_sonolink_track_start(player: sonolink.Player, payload: sonolink.gateway.TrackStartEvent)¶
Called when a track starts playing.
Parameters¶
- player:
sonolink.Player The player that is playing the track.
- payload:
sonolink.gateway.TrackStartEvent The event payload containing information about the track that started playing.
- player:
Track End¶
- sonolink.on_sonolink_track_end(player: sonolink.Player, payload: sonolink.gateway.TrackEndEvent)¶
Called when a track ends.
Parameters¶
- player:
sonolink.Player The player that was playing the track.
- payload:
sonolink.gateway.TrackEndEvent The event payload containing information about the track that finished playing and the reason it ended.
- player:
Track Exception¶
- sonolink.on_sonolink_track_exception(player: sonolink.Player, payload: sonolink.gateway.TrackExceptionEvent)¶
Called when an exception occurs while playing a track.
Parameters¶
- player:
sonolink.Player The player that was playing the track.
- payload:
sonolink.gateway.TrackExceptionEvent The event payload containing information about the track that caused the exception and the exception.
- player:
Track Stuck¶
- sonolink.on_sonolink_track_stuck(player: sonolink.Player, payload: sonolink.gateway.TrackStuckEvent)¶
Called when a track gets stuck while playing.
Parameters¶
- player:
sonolink.Player The player that was playing the track.
- payload:
sonolink.gateway.TrackStuckEvent The event payload containing information about the track that got stuck and the threshold that was exceeded.
- player:
Node¶
Node Ready¶
- sonolink.on_sonolink_node_ready(payload: sonolink.gateway.ReadyEvent)¶
Called when a node is ready.
Parameters¶
- payload:
sonolink.gateway.ReadyEvent The event payload containing information about the node that is ready.
- payload:
Node Close¶
- sonolink.on_sonolink_node_close(node: sonolink.Node)¶
Called when a node is closed.
Parameters¶
- node:
sonolink.Node The node that was closed.
- node:
Node Stats¶
- sonolink.on_sonolink_stats_receive(node: sonolink.Node, payload: sonolink.gateway.StatsEvent)¶
Called when the node receives
statsOP from Lavalink.Added in version 1.1.0.
Parameters¶
- node:
sonolink.Node The node that sent the statistics.
- payload:
sonolink.gateway.StatsEvent The event payload containing information about the node’s resource usage, player counts, and uptime.
- node:
- class sonolink.gateway.StatsEvent[source]¶
- Attributes
Represents a stats event.
- cpu: receive.CPUStats¶
The CPU stats of the node.
- frame_stats: receive.FrameStats | None¶
The frame stats of the node.
- memory: receive.MemoryStats¶
The memory stats of the node.
Player¶
Player Update¶
- sonolink.on_sonolink_player_update(player: sonolink.Player, payload: sonolink.gateway.PlayerUpdateEvent)¶
Called when a player is updated.
Parameters¶
- player:
sonolink.Player The player that was updated.
- payload:
sonolink.gateway.PlayerUpdateEvent The event payload containing information about the player’s current state.
- player:
WebSocket Closed¶
- sonolink.on_sonolink_websocket_closed(player: sonolink.Player, payload: sonolink.gateway.WebSocketClosedEvent)¶
Called when the voice WebSocket connection to Lavalink is closed.
Added in version 1.1.0.
Parameters¶
- player:
sonolink.Player The player whose voice WebSocket was closed.
Warning
This player is not meant to be reused, you should create another Player instance instead.
- payload:
sonolink.gateway.WebSocketClosedEvent The event payload containing the close code, reason, and whether the close was initiated by the remote end.
- player:
Player Disconnect¶
- sonolink.on_sonolink_player_disconnect(player: sonolink.Player, payload: sonolink.gateway.PlayerDisconnectEvent)¶
A custom SonoLink event called whenever a player is disconnected.
Unlike
on_sonolink_websocket_closed(), this method is called only when you, or the library, manually disconnects asonolink.Player.Added in version 1.1.0.
Parameters¶
- player:
sonolink.Player The player which was disconnected.
Warning
This player is not meant to be reused, you should create another Player instance instead.
- payload:
sonolink.gateway.PlayerDisconnectEvent The event payload containing the trigger that caused the disconnect, along with extra data.
- player:
- class sonolink.gateway.PlayerDisconnectEvent[source]¶
- Attributes
Represents a player disconnected event.
- extra_data: Any | None¶
Extra data from the trigger.
When
triggeris asonolink.gateway.DisconnectTriggerType.ERROR, this usually is anExceptionobject.
- trigger: DisconnectTriggerType¶
The trigger that caused the disconnect.
Miscellaneous¶
Unknown Event¶
- sonolink.on_sonolink_unknown_event(player: sonolink.Player, payload: dict[str, Any])¶
Called when an unknown event is received. This can be from plugins/extensions on Lavalink.
Parameters¶
- player:
sonolink.Player The player that received the unknown event.
- payload:
dict The raw event payload that was received.
- player: